PlayPauseActionWidgetController
classscriptedClass
extends NextPreviousActionWidgetController › DeviceActionWidgetControllerBase › DeviceButtonLogicControllerBase › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
isPlaying | Bool | scriptedprivate |
playContainer | inkWidgetRef | scriptedprotected |
Methods 5
protected final func DetermineState()scripted
public func FinalizeActionExecution(executor: ref<GameObject>, action: ref<DeviceAction>)scripted
public func Initialize(gameController: ref<DeviceInkGameControllerBase>, widgetData: script_ref<SActionWidgetPackage>)scripted
public func Reset()scripted
public final func TogglePlay(value: Bool)scripted