REDNODE / GAME API

PlayPauseActionWidgetController

classscriptedClass

extends NextPreviousActionWidgetController › DeviceActionWidgetControllerBase › DeviceButtonLogicControllerBase › inkButtonController › inkDiscreteNavigationController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 2

NameTypeFlags
isPlayingBoolscriptedprivate
playContainerinkWidgetRefscriptedprotected

Methods 5

protected final func DetermineState()scripted
public func FinalizeActionExecution(executor: ref<GameObject>, action: ref<DeviceAction>)scripted
public func Initialize(gameController: ref<DeviceInkGameControllerBase>, widgetData: script_ref<SActionWidgetPackage>)scripted
public func Reset()scripted
public final func TogglePlay(value: Bool)scripted