NetworkMinigameProgramController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 1 type
Properties 8
| Name | Type | Flags |
|---|---|---|
animProxy | ref<inkAnimProxy> | scriptedprivate |
commandElementSlotsContainer | array<inkWidgetRef> | scriptedprotected |
completedMarker | inkWidgetRef | scriptedprotected |
data | ProgramData | scriptedprotected |
elementLibraryName | CName | scriptedprotected |
imageRef | inkImageRef | scriptedprotected |
slotList | array<array<wref<NetworkMinigameElementController>>> | scriptedprotected |
text | inkTextRef | scriptedprotected |
Methods 8
public final func GetData() -> ProgramDatascripted
protected cb func OnInitialize() -> Boolscripted
public final func PlayAnim(anim: CName)scripted
public final func RefreshImage()scripted
private final func SetHighlightedUpUntil(lastHighlighted: script_ref<array<Int32>>)scripted
public func ShowCompleted(revealLocalizedName: Bool)scripted
public final func Spawn(data: script_ref<ProgramData>)scripted
public final func UpdatePartialCompletionState(progress: script_ref<ProgramProgressData>)scripted