NetworkMinigameElementController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 1 type
Properties 11
| Name | Type | Flags |
|---|---|---|
bg | inkRectangleRef | scriptedprotected |
colorAccent | inkWidgetRef | scriptedprotected |
data | ElementData | scriptedprotected |
defaultFontSize | Int32 | scriptedprotected |
dimmedOpacity | Float | scriptedprotected |
notDimmedOpacity | Float | scriptedprotected |
root | wref<inkWidget> | scriptedprivate |
text | inkTextRef | scriptedprotected |
textHighlightColor | Color | scriptedprotected |
textNormalColor | Color | scriptedprotected |
wasConsumed | Bool | scriptedprotected |
Methods 9
public func Consume()scripted
public final func GetContent() -> ElementDatascripted
public final func GetContentWidget() -> inkWidgetRefscripted
protected cb func OnInitialize() -> Boolscripted
public final func RefreshColorAccent()scripted
public final func SetAsBufferSlot()scripted
public func SetContent(toSet: script_ref<ElementData>)scripted
public final func SetElementActive(isDimmed: Bool)scripted
public func SetHighlightStatus(doHighlight: Bool)scripted