REDNODE / GAME API

NetworkArea

classscriptedClass

extends InteractiveMasterDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 1

NameTypeFlags
arearef<TriggerComponent>scriptedprivate

Methods 6

private const func GetController() -> ref<NetworkAreaController>scripted
public const func GetDevicePS() -> ref<NetworkAreaControllerPS>scripted
protected cb func OnAreaEnter(evt: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnAreaExit(evt: ref<AreaExitedEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted