TriggerComponent
classnative name gameStaticTriggerAreaComponentnative
extends AreaShapeComponent › IPlacedComponent › IComponent › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
excludeMask | Uint32 | overriding |
includeMask | Uint32 | overriding |
Methods 3
native func GetNumberOverlappingActivators() -> Int32
native func GetOverlappingEntities() -> array<ref<Entity>>
native func IsEntityOverlapping(entity: ref<Entity>) -> Bool