REDNODE / GAME API

NcartTimetableInkGameController

classscriptedClass

extends DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 14

NameTypeFlags
animProxyref<inkAnimProxy>scriptedprivate
cachedLineInt32scriptedprivate
counterWidgetwref<inkText>scriptedprivate
defaultUIwref<inkCanvas>scriptedprivate
lineAIconinkImageRefscriptedprivate
lineBIconinkImageRefscriptedprivate
lineCIconinkImageRefscriptedprivate
lineDIconinkImageRefscriptedprivate
lineEIconinkImageRefscriptedprivate
mainDisplayWidgetwref<inkVideo>scriptedprivate
onCurrentLineNumberChangedListenerref<CallbackHandle>scriptedprivate
onGlitchingStateChangedListenerref<CallbackHandle>scriptedprivate
onTimeToDepartChangedListenerref<CallbackHandle>scriptedprivate
trainImagewref<inkImage>scriptedprivate

Methods 21

protected func GetOwner() -> ref<NcartTimetable>scripted
protected cb func OnActionWidgetsUpdate(value: Variant) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnTimeToDepartChanged(value: Int32) -> Boolscripted
protected cb func OnTrainArrivalAnimationFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnTrainDepartureAnimationFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func PlayVideo(videoPath: ResRef, looped: Bool, audioEvent: CName)scripted
public func Refresh(state: EDeviceStatus)scripted
protected func RegisterBlackboardCallbacks(blackboard: ref<IBlackboard>)scripted
private final func ResolvePrologueState()scripted
private final func SetTrainColor()scripted
protected func SetupWidgets()scripted
private func StartGlitchingScreen(glitchData: GlitchData)scripted
private func StopGlitchingScreen()scripted
public final func StopVideo()scripted
public final func TurnOff()scripted
public final func TurnOn()scripted
protected func UnRegisterBlackboardCallbacks(blackboard: ref<IBlackboard>)scripted
public func UpdateActionWidgets(widgetsData: script_ref<array<SActionWidgetPackage>>)scripted
private final func UpdateLineIconVisiblity()scripted