ItemPreviewGameController
classscriptedClass
extends inkItemPreviewGameController › inkPreviewGameController › gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 15
| Name | Type | Flags |
|---|---|---|
c_ITEM_ROTATION_SPEED | Float | scriptedprivate |
colliderWidget | wref<inkWidget> | scriptedprivate |
colliderWidgetRef | inkWidgetRef | scriptedprivate |
data | ref<InventoryItemPreviewData> | scriptedprivate |
isMouseDown | Bool | scriptedprivate |
itemDescriptionText | inkTextRef | scriptedprivate |
itemLevelText | inkTextRef | scriptedprivate |
itemNameText | inkTextRef | scriptedprivate |
itemRarityWidget | inkWidgetRef | scriptedprivate |
perkIcon | inkImageRef | scriptedprivate |
perkLine | inkWidgetRef | scriptedprivate |
perkText | inkTextRef | scriptedprivate |
typeIcon | inkImageRef | scriptedprivate |
typeLine | inkWidgetRef | scriptedprivate |
typeText | inkTextRef | scriptedprivate |
Methods 6
protected func HandleAxisInput(e: ref<inkPointerEvent>)scripted
protected cb func OnGlobalRelease(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPress(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnRelativeInput(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted