GameplayMappinController
classscriptedClass
extends QuestMappinController › BaseQuestMappinController › BaseInteractionMappinController › BaseMappinBaseController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
anim | ref<inkAnimProxy> | scriptedprivate |
isVisibleThroughWalls | Bool | scriptedprivate |
Methods 11
private func ComputeRootState() -> CNamescripted
private final func GetGameplayRole() -> EGameplayRolescripted
private final func GetTexturePartForDeviceEffect(mappinVariant: gamedataMappinVariant, braindanceLayer: braindanceVisionMode) -> CNamescripted
private final func GetTexturePartForGameplayRole(gameplayRole: EGameplayRole) -> CNamescripted
protected cb func OnUpdate() -> Boolscripted
private final func SetClampVisibility()scripted
private final func ShouldBeClamped() -> Boolscripted
private func UpdateIcon()scripted
protected func UpdateTrackedState()scripted
private func UpdateVisibility()scripted
private final func UpdateVisibilityThroughWalls()scripted