GameplayLightControllerPS
classscriptedClasssavable
extends ElectricLightControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Methods 5
protected const func CanCreateAnyQuickHackActions() -> Boolscripted
protected func GameAttached()scripted
protected func GetQuickHackActions(out actions: array<ref<DeviceAction>>, context: script_ref<GetActionsContext>)scripted
protected func Initialize()scripted
protected cb func OnInstantiated() -> Boolscripted