REDNODE / GAME API

PersistentState

abstract classnative name gamePersistentStatenativeimportOnly

extends IScriptable › ISerializable

Extended by 2 types

GameComponentPS GameObjectPS

Methods 4

native func ForcePersistentStateChanged()
native const func GetGameInstance() -> GameInstance
native const func GetID() -> PersistentID
native const func GetPersistencySystem() -> ref<GamePersistencySystem>