PersistentState
abstract classnative name gamePersistentStatenativeimportOnly
extends IScriptable › ISerializable
Extended by 2 types
Methods 4
native func ForcePersistentStateChanged()native const func GetGameInstance() -> GameInstance
native const func GetID() -> PersistentID
native const func GetPersistencySystem() -> ref<GamePersistencySystem>