EntityAttachementComponent
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
parentAttachementData | EntityAttachementData | scriptedpublic |
Methods 8
private final func AttachChild(data: script_ref<EntityAttachementData>)scripted
private final func AttachToParent(data: EntityAttachementData)scripted
private final func GetMyPS() -> ref<EntityAttachementComponentPS>scripted
public final const func GetParentAttachementData() -> EntityAttachementDatascripted
protected cb func OnChildAttachementRequest(evt: ref<EntityAttachementRequestEvent>) -> Boolscripted
protected final func OnGameAttach()scripted
private final func RestoreAttachements()scripted
private final func RestoreChildAttachements()scripted