DeviceTimetable
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
timeTableSetup | ref<DeviceTimeTableManager> | scriptedpublic |
Methods 5
private final func InitializeTimetable()scripted
private final func OnGameAttach()scripted
private final func OnGameDetach()scripted
public final func SetTimetable(timetable: ref<DeviceTimeTableManager>)scripted
private final func UninitializeTimetable()scripted