REDNODE / GAME API

DeviceSystemBaseControllerPS

abstract classscriptedClass

extends MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Extended by 3 types

PersonnelSystemControllerPS SecuritySystemControllerPS SurveillanceSystemControllerPS

Properties 1

NameTypeFlags
quickHacksEnabledBoolscriptedprotectedpersistent

Methods 4

protected func ActionGetAccess() -> ref<GetAccess>scripted
public func GetActions(out outActions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
public final func OnGetAccess(evt: ref<GetAccess>) -> EntityNotificationTypescripted
private final func RevokeQuickHacks(device: ref<DeviceComponentPS>)scripted