REDNODE / GAME API

CombatExitingEvents

classscriptedClass

extends ExitingEvents › ExitingEventsBase › VehicleEventsTransition › VehicleTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 1

public func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted