AIVehicleTaskAbstract
abstract classscriptedClass
extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable
Extended by 17 types
ApproachVehicleDecorator EnterVehicle ExitFromVehicle GetOnWindowCombatDecorator InVehicleAlertedDecorator InVehicleCombatDecorator InVehicleDecorator InVehicleDrivePatrolDecorator InVehicleDriveToPointAutonomousDecorator JoinTrafficInPoliceVehicle JoinTrafficOnFoot MountAssigendVehicle NullifyMountRequestBehaviourTask SetAnimWrappersFromMountData SetKeepStrategyOnSearch SlotReservationDecorator WaitBeforeExiting
Methods 7
protected final func GetMountedVehicleAIComponent(context: ScriptExecutionContext) -> ref<AIVehicleAgent>scripted
protected final func InterruptMountedVehicleCommand(context: ScriptExecutionContext, command: ref<AIVehicleCommand>)scripted
protected final func InterruptMountedVehicleDriveChaseTargetCommand(context: ScriptExecutionContext)scripted
protected final func InterruptMountedVehicleDriveToPointCommand(context: ScriptExecutionContext)scripted
protected final func InterruptVehicleCommand(vehAIComponent: ref<AIComponent>, command: ref<AIVehicleCommand>)scripted
protected final func SendAICommandToMountedVehicle(context: ScriptExecutionContext, command: ref<AIVehicleCommand>) -> Boolscripted
protected final func SendAIEventToMountedVehicle(context: ScriptExecutionContext, eventName: CName) -> Boolscripted