REDNODE / GAME API

ApproachVehicleDecorator

classscriptedClass

extends AIVehicleTaskAbstract › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 11

NameTypeFlags
activationTimeEngineTimescriptedprivate
closeDoorBoolscriptedprivate
doorOpenRequestSentBoolscriptedprivate
entryPointref<AIArgumentMapping>scriptedprotected
mountDataref<AIArgumentMapping>scriptedprotected
mountEntryPointVector4scriptedprivate
mountEventDataref<MountEventData>scriptedprivate
mountRequestref<AIArgumentMapping>scriptedprotected
mountRequestDataref<MountEventData>scriptedprivate
runCompanionCheckBoolscriptedprivate
slotOccupiedTimestampFloatscriptedprivate

Methods 4

protected func Activate(context: ScriptExecutionContext)scripted
protected func Deactivate(context: ScriptExecutionContext)scripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted
private final func UpdateCompanionChecks(context: ScriptExecutionContext, ownerVehicle: wref<VehicleObject>, delay: Float) -> Boolscripted