REDNODE / GAME API

InVehicleDrivePatrolDecorator

classscriptedClass

extends AIVehicleTaskAbstract › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 6

NameTypeFlags
clearTrafficOnPathref<AIArgumentMapping>scriptedprotected
emergencyPatrolref<AIArgumentMapping>scriptedprotected
maxSpeedref<AIArgumentMapping>scriptedprotected
minSpeedref<AIArgumentMapping>scriptedprotected
numPatrolLoopsref<AIArgumentMapping>scriptedprotected
vehCommandref<AIVehicleDrivePatrolCommand>scriptedpublic

Methods 5

protected func Activate(context: ScriptExecutionContext)scripted
protected func Deactivate(context: ScriptExecutionContext)scripted
protected final func GetMountedVehicleActivePatrolCommand(context: ScriptExecutionContext) -> ref<AIVehicleDrivePatrolCommand>scripted
private final func ProcessInitCommands(context: ScriptExecutionContext)scripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted