REDNODE / GAME API

InVehicleCombatDecorator

classscriptedClass

extends AIVehicleTaskAbstract › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 2

NameTypeFlags
targetToChasewref<GameObject>scriptedpublic
vehCommandref<AIVehicleChaseCommand>scriptedpublic

Methods 6

protected func Activate(context: ScriptExecutionContext)scripted
protected final func ChaseNewTarget(context: ScriptExecutionContext, newTarget: wref<GameObject>)scripted
protected final func CreateChaseCommand(newTarget: wref<GameObject>, context: ScriptExecutionContext) -> ref<AIVehicleChaseCommand>scripted
protected func Deactivate(context: ScriptExecutionContext)scripted
private final func ProcessInitCommands(context: ScriptExecutionContext)scripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted