The REDnode SDK: a Node.js API for scripting Cyberpunk 2077.
REDnode has two tiers:
Tier 2 (async mods) run in Node, in the REDnode host outside the game.
They observe events, query game state and send commands through game,
and build overlay windows with ui. Nothing they do blocks the game.
Overlay apps use the same game calls.
Tier 1 (interceptors) run inside the game, in a sandbox, while a hooked
function is executing. They can change arguments or cancel the call. Define
them with defineInterceptor.
A Tier 2 mod can steer a Tier 1 interceptor by pushing parameters to it with
interceptor.
Status:game and ui work in the overlay host since
overlay phase O6a. The generic game API arrives in O6b; Tier 1 interceptors
are still a design and throw.
The REDnode SDK: a Node.js API for scripting Cyberpunk 2077.
REDnode has two tiers:
A Tier 2 mod can steer a Tier 1 interceptor by pushing parameters to it with interceptor.
Status: game and ui work in the overlay host since overlay phase O6a. The generic game API arrives in O6b; Tier 1 interceptors are still a design and throw.