Arguments of the hooked call.
Values pushed ahead of time by a Tier 2 mod.
OptionalpriorityLower runs first when several mods hook the same target.
The hooked game function, for example "PlayerPuppet.OnDamageReceived".
Runs synchronously inside the hook. Keep it short: it has a time budget of about 100 µs.
Describes one interceptor. Pass it to defineInterceptor.