ConfigGroup
classnative name userSettingsGroupnative
extends IScriptable › ISerializable
Methods 12
native func GetDisplayName() -> CName
native func GetGroups(isPreGame: Bool) -> array<ref<ConfigGroup>>
native func GetName() -> CName
native func GetOrder() -> Int32
native func GetParentPath() -> CName
native func GetPath() -> CName
native func GetVar(varName: CName) -> ref<ConfigVar>
native func GetVars(isPreGame: Bool) -> array<ref<ConfigVar>>
native func HasGroups() -> Bool
native func HasVar(varName: CName) -> Bool
native func HasVars(isPreGame: Bool) -> Bool
native func IsEmpty(isPreGame: Bool) -> Bool