REDNODE / GAME API

ConfigVar

classnative name userSettingsVarnative

extends IScriptable › ISerializable

Extended by 8 types

ConfigVarBool ConfigVarFloat ConfigVarInt ConfigVarListFloat ConfigVarListInt ConfigVarListName ConfigVarListString ConfigVarName

Methods 25

native func GetDescription() -> CName
native func GetDisplayName() -> CName
native func GetDisplayNameKey(index: Int32) -> CName
native func GetDisplayNameKeysSize() -> Int32
native func GetGroup() -> ref<ConfigGroup>
native func GetGroupPath() -> CName
native func GetName() -> CName
native func GetOrder() -> Int32
native func GetType() -> ConfigVarType
native func GetUpdatePolicy() -> ConfigVarUpdatePolicy
native func GetWarning() -> CName
native func HasRequestedValue() -> Bool
native func IsDisabled() -> Bool
native func IsDynamic() -> Bool
native func IsDynamicInitialized() -> Bool
native func IsInGame() -> Bool
native func IsInPreGame() -> Bool
native func IsPlatformSpecific() -> Bool
native func IsSubOption() -> Bool
native func IsVisible() -> Bool
native func ListHasDisplayValues() -> Bool
native func RestoreDefault() -> Bool
native func SetEnabled(isEnabled: Bool)
native func SetVisible(isVisible: Bool)
native func WasModifiedSinceLastSave() -> Bool