stealthAlertGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 15
| Name | Type | Flags |
|---|---|---|
animationProxy | ref<inkAnimProxy> | scriptedprivate |
blackboard | wref<IBlackboard> | scriptedprivate |
fluff_01 | inkWidgetRef | scriptedprivate |
fluff_02 | inkWidgetRef | scriptedprivate |
fluff_03 | inkWidgetRef | scriptedprivate |
fluff_04 | inkWidgetRef | scriptedprivate |
icon | inkImageRef | scriptedprivate |
indicator_01 | inkImageRef | scriptedprivate |
indicator_02 | inkImageRef | scriptedprivate |
indicator_03 | inkImageRef | scriptedprivate |
label | inkTextRef | scriptedprivate |
playerBlackboardID | Uint32 | scriptedprivate |
playerPuppet | wref<GameObject> | scriptedprivate |
root | wref<inkWidget> | scriptedprivate |
securityBlackBoardID | ref<CallbackHandle> | scriptedprivate |
Methods 5
protected cb func OnOutroAnimFinished(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnPlayerAttach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnSecurityDataChange(arg: Variant) -> Boolscripted
private final func PlayAnimation(animName: CName)scripted