inkMotorcycleHUDGameController
classscriptedClass
extends BaseVehicleHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 40
| Name | Type | Flags |
|---|---|---|
activeChunks | Int32 | scriptedprivate |
activeVehicleUIBlackboard | wref<IBlackboard> | scriptedprivate |
chunksNumber | Int32 | scriptedprivate |
dynamicRpmPath | CName | scriptedprivate |
fluffBlinking | ref<inkAnimController> | scriptedprivate |
gearBBConnectionId | ref<CallbackHandle> | scriptedprivate |
gearTextWidget | inkTextRef | scriptedprivate |
hasRevMax | Bool | scriptedprivate |
HiResMode | Bool | scriptedprivate |
HudHideAnimation | ref<inkAnimProxy> | scriptedprivate |
hudLowerPart | wref<inkCanvas> | scriptedprivate |
HudRedLineAnimation | ref<inkAnimProxy> | scriptedprivate |
HudShowAnimation | ref<inkAnimProxy> | scriptedprivate |
leanAngleBBConnectionId | ref<CallbackHandle> | scriptedprivate |
lower | wref<inkCanvas> | scriptedprivate |
lowerfluff_L | wref<inkCanvas> | scriptedprivate |
lowerfluff_R | wref<inkCanvas> | scriptedprivate |
lowerSpeedBigL | wref<inkCanvas> | scriptedprivate |
lowerSpeedBigR | wref<inkCanvas> | scriptedprivate |
lowerSpeedFluffL | wref<inkImage> | scriptedprivate |
lowerSpeedFluffR | wref<inkImage> | scriptedprivate |
lowerSpeedSmallL | wref<inkCanvas> | scriptedprivate |
lowerSpeedSmallR | wref<inkCanvas> | scriptedprivate |
mainCanvas | wref<inkCanvas> | scriptedprivate |
maxSpeed | Int32 | scriptedprivate |
playerStateBBConnectionId | ref<CallbackHandle> | scriptedprivate |
playOptionReverse | inkAnimOptions | scriptedprivate |
revMax | Int32 | scriptedprivate |
revMaxChunk | Int32 | scriptedprivate |
revMaxPath | CName | scriptedprivate |
revRedLine | Int32 | scriptedprivate |
rootWidget | wref<inkCanvas> | scriptedprivate |
rpmPerChunk | Int32 | scriptedprivate |
RPMTextWidget | inkTextRef | scriptedprivate |
rpmValueBBConnectionId | ref<CallbackHandle> | scriptedprivate |
speedBBConnectionId | ref<CallbackHandle> | scriptedprivate |
speedTextWidget | inkTextRef | scriptedprivate |
tppBBConnectionId | ref<CallbackHandle> | scriptedprivate |
vehicleBBStateConectionId | ref<CallbackHandle> | scriptedprivate |
vehicleBlackboard | wref<IBlackboard> | scriptedprivate |
Methods 20
private final func AddChunk()scripted
protected final func CheckVehicleType(desiredType: script_ref<String>) -> Boolscripted
public final func drawRPMGaugeFull(rpmValue: Float)scripted
private final func EvaluateRPMMeterWidget(currentAmountOfChunks: Int32)scripted
protected cb func OnCameraModeChanged(mode: Bool) -> Boolscripted
protected cb func OnGearValueChanged(gearValue: Int32) -> Boolscripted
protected cb func OnHudHideAnimFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnHudShowAnimFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnLeanAngleChanged(leanAngle: Float) -> Boolscripted
protected cb func OnPlayerStateChanged(data: Variant) -> Boolscripted
protected cb func OnRpmMaxChanged(rpmMax: Float) -> Boolscripted
protected cb func OnRpmValueChanged(rpmValue: Float) -> Boolscripted
protected cb func OnSpeedValueChanged(speedValue: Float) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnVehicleMounted() -> Boolscripted
protected cb func OnVehicleStateChanged(state: Int32) -> Boolscripted
protected cb func OnVehicleUnmounted() -> Boolscripted
private final func RedrawRPM(currentAmountOfChunks: Int32)scripted
private final func RemoveChunk()scripted