inkWorldMapPreviewGameController
classnative name gameuiWorldMapPreviewGameControllernative
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
canvas | inkImageRef | overriding |
cursorTemplate | raRef<entEntityTemplate> | overriding |
viewEnvironmentDefinition | rRef<worldEnvironmentAreaParameters> | overriding |
viewTemplate | raRef<entEntityTemplate> | overriding |
Methods 9
native func GetCameraMode() -> gameuiEWorldMapCameraMode
native func JumpToZoomLevel(zoomLevel: Int32)
native func Move(direction: Vector4, strength: Float)
native func MoveTo(direction: Vector3)
native func RotatePitch(strength: Float)
native func RotateYaw(strength: Float)
native func SetCameraMode(cameraMode: gameuiEWorldMapCameraMode)
native func ZoomIn(opt strength: Float)
native func ZoomOut(opt strength: Float)