REDNODE / GAME API

StealthIndicatorPartLogicController

classnative name gameuiStealthIndicatorPartLogicControllernative

extends BaseDirectionalIndicatorPartLogicController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 9

NameTypeFlags
animProxyref<inkAnimProxy>scriptedprivate
arrowFrontWidgetinkImageRefscriptedprivate
flashAnimProxyref<inkAnimProxy>scriptedprivate
lastValueFloatscriptedprivate
rootWidgetwref<inkCompoundWidget>scriptedprivate
scaleAnimDefref<inkAnimDef>scriptedprivate
slowestFlashTimeFloatscriptedprivate
stealthIndicatorDeadZoneAngleFloatscriptedprivate
wrapperinkCompoundRefscriptedprivate

Methods 13

native func GetDetectionProgress() -> Vector4
protected cb func OnHideIndicator() -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnIntroComplete(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnOutroComplete(proxy: ref<inkAnimProxy>) -> Boolscripted
private final func OnScaleIn()scripted
protected cb func OnScaleInComplete(anim: ref<inkAnimProxy>) -> Boolscripted
private final func OnScaleOut()scripted
protected cb func OnScaleOutComplete(anim: ref<inkAnimProxy>) -> Boolscripted
private final func OnScreenDelay()scripted
protected cb func OnScreenDelayComplete(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnUpdateDetection(params: gameuiDetectionParams) -> Boolscripted
private final func PlayAnim(animName: CName, callback: CName, forceVisible: Bool)scripted