MinigameLogicController
classnative name gameuiSideScrollerMiniGameLogicControllernative
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 2 types
Properties 9
| Name | Type | Flags |
|---|---|---|
baseSpeed | Float | overriding |
gameName | CName | overriding |
gameplayRoot | inkCompoundRef | overriding |
isGameRunning | Bool | scriptedprotected |
playerColliderPositionOffset | Vector2 | overriding |
playerColliderSizeOffset | Vector2 | overriding |
playerLibraryName | CName | overriding |
spawnedListLibraryNames | array<CName> | overriding |
startHealth | Uint32 | overriding |
Methods 6
native func FinishGame()protected func FinishGameLogic()scripted
protected cb func OnGameStateUpdate(gameStateUpdateEvent: ref<MiniGameStateUpdateEvent>) -> Boolscripted
protected func OnGameStateUpdateLogic(gameStateUpdateEvent: ref<MiniGameStateUpdateEvent>)scripted
protected cb func OnInitializeGame() -> Boolscripted
protected func OnInitializeGameLogic()scripted