HDRSettingsGameController
classnative name gameuiHDRSettingsGameControllernative
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 22
| Name | Type | Flags |
|---|---|---|
calibrationImagesCycleAnimDef | ref<inkAnimDef> | scriptedprivate |
calibrationImagesCycleProxy | ref<inkAnimProxy> | scriptedprivate |
callibrationScreen | rRef<CBitmapTexture> | overriding |
callibrationScreenAtlas | raRef<inkTextureAtlas> | overriding |
callibrationScreenTarget | inkWidgetRef | overriding |
isPreGame | Bool | scriptedprivate |
maxBrightnessOptionSelector | inkCompoundRef | scriptedprivate |
menuEventDispatcher | wref<inkMenuEventDispatcher> | scriptedprivate |
paperWhiteOptionSelector | inkCompoundRef | scriptedprivate |
s_calibrationImageDay | CName | scriptedprivate |
s_calibrationImageNight | CName | scriptedprivate |
s_currentCalibrationImage | CName | scriptedprivate |
s_maxBrightnessGroup | CName | scriptedprivate |
s_paperWhiteGroup | CName | scriptedprivate |
s_saturationGroup | CName | scriptedprivate |
s_toneMappingeGroup | CName | scriptedprivate |
saturationOptionSelector | inkCompoundRef | scriptedprivate |
settings | ref<UserSettings> | scriptedprivate |
SettingsElements | array<wref<SettingsSelectorController>> | scriptedprivate |
settingsListener | ref<HDRSettingsVarListener> | scriptedprivate |
targetImageWidget | inkWidgetRef | scriptedprivate |
toneMappingOptionSelector | inkCompoundRef | scriptedprivate |
Methods 12
protected cb func OnCalibrationImageAnimStart(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnCalibrationImageEndLoop(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnUpdateHDRCalibrationScreen(evt: ref<UpdateHDRCalibrationScreenEvt>) -> Boolscripted
public final func OnVarModified(groupPath: CName, varName: CName, varType: ConfigVarType, reason: ConfigChangeReason)scripted
private final func PrepareHDRCycleAnimations()scripted
native func SetHDRCalibrationScreen(enabled: Bool)
private final func SetOptionSelector(optionName: CName)scripted
native func SetRenderGameInBackground(enabled: Bool)
native func SetTexturePart(partName: CName)