REDNODE / GAME API

gameuiDriverCombatMountedMissileLauncherCrosshairGameController

classnative

extends gameuiCrosshairBaseGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 4

NameTypeFlags
currentTargetwref<IPlacedComponent>scriptedprivate
lockingAnimationProxyref<inkAnimProxy>scriptedprivate
lockingAnimationWidgetinkWidgetRefscriptedprivate
psmTrackedTargetChangedCallbackref<CallbackHandle>scriptedprivate

Methods 7

public func GetIntroAnimation(firstEquip: Bool) -> ref<inkAnimProxy>scripted
public func GetOutroAnimation() -> ref<inkAnimProxy>scripted
protected cb func OnPlayerAttach(player: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(player: ref<GameObject>) -> Boolscripted
protected cb func OnPSMTrackedTargetChanged(value: Variant) -> Boolscripted
protected func OnState_Aim()scripted
protected final func UpdateLockingAnimationWidgetTranslation(uiScreenResolution: Vector2)scripted