REDNODE / GAME API

gameprojectileWeaponParams

structnativeimportOnly

Properties 12

NameTypeFlags
chargeFloatoverriding
hitPlaneOffsetVector4overriding
ignoreMountedVehicleCollisionBooloverriding
ignoreWeaponOwnerCollisionBooloverriding
rangeFloatoverriding
ricochetDataRicochetDataoverriding
shootingOffsetFloatoverriding
smartGunAccuracyFloatoverriding
smartGunIsProjectileGuidedBooloverriding
smartGunSpreadOnHitPlaneVector3overriding
targetPositionVector4overriding
trackedTargetComponentwref<IPlacedComponent>overriding

Methods 1

static native func AddObjectToIgnoreCollisionWith(self: gameprojectileWeaponParams, entityID: EntityID)