LootInjectionSettings_Record
classnative name gamedataLootInjectionSettings_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 13
native func BrokenChance() -> Float
native func BrokenOverrideChance() -> Float
native func GetStatsExlcudingBrokenCount() -> Int32
native func GetStatsExlcudingBrokenItem(index: Int32) -> wref<Stat_Record>
native func GetStatsExlcudingBrokenItemHandle(index: Int32) -> ref<Stat_Record>
native func GetTagsExcludingBrokenCount() -> Int32
native func GetTagsExcludingBrokenItem(index: Int32) -> CName
native func InjectedLoot() -> wref<LootTable_Record>
native func InjectedLootHandle() -> ref<LootTable_Record>
native func StatsExlcudingBroken(out outList: array<wref<Stat_Record>>)
native func StatsExlcudingBrokenContains(item: wref<Stat_Record>) -> Bool
native func TagsExcludingBroken() -> array<CName>
native func TagsExcludingBrokenContains(item: CName) -> Bool