Stat_Record
classnative name gamedataStat_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Extended by 2 types
Methods 32
native func CanBeForcedByQuests() -> Bool
native func DecimalPlaces() -> Int32
native func DisplayPercent() -> Bool
native func DisplayPlus() -> Bool
native func EnumComment() -> String
native func EnumName() -> String
native func Flags() -> array<CName>
native func FlagsContains(item: CName) -> Bool
native func GetFlagsCount() -> Int32
native func GetFlagsItem(index: Int32) -> CName
native func GetSubstatsCount() -> Int32
native func GetSubstatsItem(index: Int32) -> wref<Substat_Record>
native func GetSubstatsItemHandle(index: Int32) -> ref<Substat_Record>
native func GetThemesCount() -> Int32
native func GetThemesItem(index: Int32) -> CName
native func ImprovementRelation() -> wref<ImprovementRelation_Record>
native func ImprovementRelationHandle() -> ref<ImprovementRelation_Record>
native func InMeters() -> Bool
native func InSeconds() -> Bool
native func InSpeed() -> Bool
native func LocalizedDescription() -> String
native func LocalizedName() -> String
native func LocalizedStatDisplay() -> String
native func Max() -> Float
native func Min() -> Float
native func MultiplyBy100InText() -> Bool
native func RoundValue() -> Bool
native func StatType() -> gamedataStatType
native func Substats(out outList: array<wref<Substat_Record>>)
native func SubstatsContains(item: wref<Substat_Record>) -> Bool
native func Themes() -> array<CName>
native func ThemesContains(item: CName) -> Bool