LootTable_Record
classnative name gamedataLootTable_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Extended by 1 type
Methods 18
native func GetLootItemsCount() -> Int32
native func GetLootItemsItem(index: Int32) -> wref<LootItem_Record>
native func GetLootItemsItemHandle(index: Int32) -> ref<LootItem_Record>
native func GetLootTableInclusionsCount() -> Int32
native func GetLootTableInclusionsItem(index: Int32) -> wref<LootTable_Record>
native func GetLootTableInclusionsItemHandle(index: Int32) -> ref<LootTable_Record>
native func GetQueriesCount() -> Int32
native func GetQueriesItem(index: Int32) -> wref<ItemQueryElement_Record>
native func GetQueriesItemHandle(index: Int32) -> ref<ItemQueryElement_Record>
native func LootGenerationType() -> String
native func LootItems(out outList: array<wref<LootItem_Record>>)
native func LootItemsContains(item: wref<LootItem_Record>) -> Bool
native func LootTableInclusions(out outList: array<wref<LootTable_Record>>)
native func LootTableInclusionsContains(item: wref<LootTable_Record>) -> Bool
native func MaxItemsToLoot() -> Int32
native func MinItemsToLoot() -> Int32
native func Queries(out outList: array<wref<ItemQueryElement_Record>>)
native func QueriesContains(item: wref<ItemQueryElement_Record>) -> Bool