ApplyStatusEffectEffector_Record
classnative name gamedataApplyStatusEffectEffector_RecordnativeimportOnly
extends Effector_Record › TweakDBRecord › IScriptable › ISerializable
Extended by 2 types
ApplyStatusEffectBasedOnDifficultyEffector_Record ApplyStatusEffectByChanceEffector_Record
Methods 8
native func ApplicationTarget() -> CName
native func Count() -> Float
native func Instigator() -> String
native func Inverted() -> Bool
native func RemoveWithEffector() -> Bool
native func StatusEffect() -> wref<StatusEffect_Record>
native func StatusEffectHandle() -> ref<StatusEffect_Record>
native func UseCountWhenRemoving() -> Bool