REDNODE / GAME API

ApplyStatusEffectBasedOnDifficultyEffector_Record

classnative name gamedataApplyStatusEffectBasedOnDifficultyEffector_RecordnativeimportOnly

extends ApplyStatusEffectEffector_Record › Effector_Record › TweakDBRecord › IScriptable › ISerializable

Methods 8

native func StatusEffectOnEasyDifficulty() -> wref<StatusEffect_Record>
native func StatusEffectOnEasyDifficultyHandle() -> ref<StatusEffect_Record>
native func StatusEffectOnHardDifficulty() -> wref<StatusEffect_Record>
native func StatusEffectOnHardDifficultyHandle() -> ref<StatusEffect_Record>
native func StatusEffectOnStoryDifficulty() -> wref<StatusEffect_Record>
native func StatusEffectOnStoryDifficultyHandle() -> ref<StatusEffect_Record>
native func StatusEffectOnVeryHardDifficulty() -> wref<StatusEffect_Record>
native func StatusEffectOnVeryHardDifficultyHandle() -> ref<StatusEffect_Record>