AIReactionCond_Record
classnative name gamedataAIReactionCond_RecordnativeimportOnly
extends AIActionSubCondition_Record › TweakDBRecord › IScriptable › ISerializable
Methods 12
native func GetStimTypeCount() -> Int32
native func GetStimTypeItem(index: Int32) -> wref<StimType_Record>
native func GetStimTypeItemHandle(index: Int32) -> ref<StimType_Record>
native func InvestigateController() -> Bool
native func Preset() -> wref<ReactionPreset_Record>
native func PresetHandle() -> ref<ReactionPreset_Record>
native func ReactionBehaviorName() -> CName
native func StimType(out outList: array<wref<StimType_Record>>)
native func StimTypeContains(item: wref<StimType_Record>) -> Bool
native func ThresholdValue() -> wref<StatPool_Record>
native func ThresholdValueHandle() -> ref<StatPool_Record>
native func ValidStimPosition() -> Bool