REDNODE / GAME API

gameVisionModeComponentPS

classnativesavable

extends GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 5

NameTypeFlags
hideInDefaultModeBooloverridingpersistent
hideInFocusModeBooloverridingpersistent
inactiveBooloverridingpersistent
questInactiveBooloverridingpersistent
storedHighlightDataref<FocusForcedHighlightPersistentData>scriptedprivatepersistent

Methods 3

public final const func GetStoredHighlightData() -> ref<FocusForcedHighlightData>scripted
private final func OnSetPersistentForcedHighlightEvent(evt: ref<SetPersistentForcedHighlightEvent>) -> EntityNotificationTypescripted
public final func StoreHighlightData(data: ref<FocusForcedHighlightData>)scripted