REDNODE / GAME API

FocusForcedHighlightData

classscriptedClass

extends IScriptable › ISerializable

Properties 11

NameTypeFlags
highlightTypeEFocusForcedHighlightTypescriptedpublic
hudDataref<HighlightInstance>scriptedpublic
inTransitionTimeFloatscriptedpublic
isRevealedBoolscriptedpublic
isSavableBoolscriptedpublic
outlineTypeEFocusOutlineTypescriptedpublic
outTransitionTimeFloatscriptedpublic
patternTypeVisionModePatternTypescriptedpublic
priorityEPriorityscriptedpublic
sourceIDEntityIDscriptedpublic
sourceNameCNamescriptedpublic

Methods 6

public final func GetBlackwallVisionApperance() -> VisionAppearancescripted
private final func GetFillColorIndex() -> Int32scripted
private final func GetOutlineColorIndex() -> Int32scripted
public final func GetVisionApperance() -> VisionAppearancescripted
public final func InitializeWithHudInstruction(data: ref<HighlightInstance>)scripted
public final func IsValid() -> Boolscripted