MasterDeviceComponent
classnative name gameMasterDeviceComponentnativeimportOnly
extends GameComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
clearance | ref<Clearance> | overriding |
Methods 2
native func GetActionsOfConnectedDevices(out outActions: array<ref<DeviceAction>>, context: GetActionsContext)
native func GetConnectedDevices(out outDevices: array<ref<DeviceComponentPS>>)