AttitudeAgent
classnative name gameAttitudeAgentnative
extends GameComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
baseAttitudeGroup | CName | overriding |
Methods 7
native func GetAttitudeGroup() -> CName
native func GetAttitudeTowards(other: ref<AttitudeAgent>) -> EAIAttitude
native func IsDangerous(other: ref<AttitudeAgent>) -> Bool
native func SetAttitudeGroup(group: CName)
native func SetAttitudeGroupUnsavable(group: CName)
native func SetAttitudeTowards(agent: ref<AttitudeAgent>, attitude: EAIAttitude)
native func SetAttitudeTowardsAgentGroup(targetAgent: ref<AttitudeAgent>, ownerAgent: ref<AttitudeAgent>, attitude: EAIAttitude)