gameActionMoveToState
structnative
extends gameActionReplicatedState
Extended by 2 types
gameActionMoveToDynamicNodeState gameActionMoveToSmartObjectState
Properties 4
| Name | Type | Flags |
|---|---|---|
moveStyle | Uint32 | overriding |
rotateEntity | Bool | overriding |
targetPos | Vector3 | overriding |
toleranceRadius | Float | overriding |