dialogWidgetGameController
classscriptedClass
extends InteractionUIBase › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 17
| Name | Type | Flags |
|---|---|---|
activeHubController | wref<DialogHubLogicController> | scriptedprivate |
activeHubID | Int32 | scriptedprivate |
animCloseHudProxy | ref<inkAnimProxy> | scriptedprivate |
blackboard | wref<IBlackboard> | scriptedprivate |
currentFadeItem | wref<DialogHubLogicController> | scriptedpublic |
data | DialogChoiceHubs | scriptedprivate |
dialogFocusInputHintShown | Bool | scriptedprivate |
fadeAnimTime | Float | scriptedprivate |
fadeDelay | Float | scriptedprivate |
hubAvailable | Bool | scriptedprivate |
hubControllers | array<wref<DialogHubLogicController>> | scriptedprivate |
hubsContainer | inkBasePanelRef | scriptedprivate |
prevActiveHubID | Int32 | scriptedprivate |
root | wref<inkCanvas> | scriptedprivate |
selectedIndex | Int32 | scriptedprivate |
uiSystemBB | ref<UI_SystemDef> | scriptedprivate |
uiSystemId | ref<CallbackHandle> | scriptedprivate |
Methods 10
private final func AdjustHubsCount(count: Int32)scripted
private final func CloseDelayed(hudController: wref<DialogHubLogicController>)scripted
protected cb func OnDialogsActivateHub(activeHubId: Int32) -> Boolscripted
protected cb func OnDialogsSelectIndex(index: Int32) -> Boolscripted
protected cb func OnFinish(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected func OnInteractionsChanged()scripted
protected cb func OnMenuVisibilityChange(isMenuVisible: Bool) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected func UpdateDialogsData(data: script_ref<DialogChoiceHubs>)scripted