UI_SystemDef
classscriptedClass
extends BlackboardDefinition › IScriptable › ISerializable
The UI_System blackboard definition, reached as GetAllBlackboardDefs().UI_System.
Properties 4
| Name | Type | Flags |
|---|---|---|
CircularBlurBlendTime | BlackboardID_Float | scriptedpublic |
CircularBlurEnabled | BlackboardID_Bool | scriptedpublic |
IsInMenu | BlackboardID_Bool | scriptedpublic |
True while a game menu is open: inventory, map, journal, the pause menu and so on. Read it from the blackboard system:
REDnode's overlay polls it on the game thread to hide windows with | ||
TrackedMappin | BlackboardID_Variant | scriptedpublic |
Methods 1
public final const func AutoCreateInSystem() -> Boolscripted