WorldMapTooltipController
classscriptedClass
extends WorldMapTooltipBaseController › inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 1 type
Properties 24
| Name | Type | Flags |
|---|---|---|
additionalDescText | inkTextRef | scriptedprotected |
animationProxy | ref<inkAnimProxy> | scriptedprivate |
bar | inkWidgetRef | scriptedprivate |
barAnimationProxy | ref<inkAnimProxy> | scriptedprivate |
descText | inkTextRef | scriptedprotected |
ep1Icon | inkImageRef | scriptedprotected |
fixerIcon | inkImageRef | scriptedprotected |
fixerPanel | inkWidgetRef | scriptedprotected |
gigBarCompletedText | inkTextRef | scriptedprivate |
gigBarTotalText | inkTextRef | scriptedprivate |
gigProgress | Float | scriptedprivate |
icon | inkImageRef | scriptedprotected |
inputDelamainTaxiContainer | inkCompoundRef | scriptedprotected |
inputInteractContainer | inkCompoundRef | scriptedprotected |
inputMoreInfoContainer | inkCompoundRef | scriptedprotected |
inputOpenJournalContainer | inkCompoundRef | scriptedprotected |
lineBreak | inkWidgetRef | scriptedprotected |
linkImage | inkImageRef | scriptedprotected |
threatLevelPanel | inkWidgetRef | scriptedprotected |
threatLevelValue | inkTextRef | scriptedprotected |
titleText | inkTextRef | scriptedprotected |
travelCostContainer | inkCompoundRef | scriptedprotected |
travelCostText | inkTextRef | scriptedprotected |
warningText | inkTextRef | scriptedprotected |
Methods 11
private final func DisplayAttachedImage(objective: ref<JournalQuestObjective>, widget: inkImageRef, journalManager: ref<JournalManager>)scripted
private final func GetApartmentOfferForMapPin(poiMappin: ref<PointOfInterestMappin>, journalManager: ref<JournalManager>) -> ref<PurchaseOffer_Record>scripted
protected final func GetLevelState(playerLevel: Int32, recommendedLvl: Int32) -> CNamescripted
private final func GetVehicleOfferForMapPin(poiMappin: ref<PointOfInterestMappin>, journalManager: ref<JournalManager>) -> ref<VehicleOffer_Record>scripted
private final func IsVehicleUnlocked(vehicleObject: wref<VehicleObject>, player: wref<GameObject>) -> Boolscripted
protected cb func OnFixerProgressBarAnim(anim: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnIconCallback(e: ref<iconAtlasCallbackData>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
public final func PlayAnim(animName: CName, opt callBack: CName)scripted
protected final func Reset()scripted
public func SetData(data: script_ref<WorldMapTooltipData>, menu: ref<WorldMapMenuGameController>)scripted