WallScreen
classscriptedClass
extends TV › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
factOnFullyOpened | CName | scriptedprivate |
movementPattern | SMovementPattern | scriptedprivate |
objectMover | ref<ObjectMoverComponent> | scriptedprivate |
Methods 8
private const func GetController() -> ref<WallScreenController>scripted
public const func GetDevicePS() -> ref<WallScreenControllerPS>scripted
private final func Move()scripted
private final func MoveBack()scripted
protected cb func OnMovementFinished(movementStatus: ref<ObjectMoverStatus>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnToggleSecureShow(evt: ref<ToggleShow>) -> Boolscripted