REDNODE / GAME API

VendorSellJunkPopup

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 20

NameTypeFlags
backgroundinkWidgetRefscriptedprivate
buttonCancelinkWidgetRefscriptedprotected
buttonHintsControllerwref<ButtonHints>scriptedprivate
buttonHintsRootinkWidgetRefscriptedprivate
buttonOkinkWidgetRefscriptedprotected
closeAnimProxyref<inkAnimProxy>scriptedprivate
closeDataref<VendorSellJunkPopupCloseData>scriptedprivate
dataref<VendorSellJunkPopupData>scriptedprivate
eqippedItemContainerinkWidgetRefscriptedprivate
gameDataref<gameItemData>scriptedprivate
headerTextinkTextRefscriptedprivate
itemDisplayRefinkWidgetRefscriptedprivate
itemNameTextinkTextRefscriptedprivate
itemPriceContainerinkWidgetRefscriptedprivate
itemPriceTextinkTextRefscriptedprivate
libraryPathinkWidgetLibraryReferencescriptedprivate
rairtyBarinkWidgetRefscriptedprivate
rootinkWidgetRefscriptedprivate
sellItemsFullQuantityinkTextRefscriptedprivate
sellItemsLimitedQuantityinkTextRefscriptedprivate

Methods 9

private final func AddButtonHints(actionName: CName, label: script_ref<String>)scripted
private final func Close(success: Bool)scripted
protected cb func OnCancelClick(controller: wref<inkButtonController>) -> Boolscripted
protected cb func OnCloseAnimationFinished(proxy: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnHandlePressInput(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnOkClick(controller: wref<inkButtonController>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func SetButtonHints()scripted