VehicleMappinComponent
classscriptedClass
extends IScriptable › ISerializable
Properties 15
| Name | Type | Flags |
|---|---|---|
init | Bool | scriptedprivate |
invalidDelayID | DelayID | scriptedprivate |
playerMounted | Bool | scriptedprivate |
questMappinController | wref<QuestMappinController> | scriptedprivate |
scheduleDiscreteModeDelayID | DelayID | scriptedprivate |
uiActiveVehicleDataBB | wref<IBlackboard> | scriptedprivate |
uiActiveVehicleDataDef | ref<UI_ActiveVehicleDataDef> | scriptedprivate |
vehicle | wref<VehicleObject> | scriptedprivate |
vehicleEnRoute | Bool | scriptedprivate |
vehicleEntityID | EntityID | scriptedprivate |
vehicleMappin | wref<VehicleMappin> | scriptedprivate |
vehicleSummonDataBB | wref<IBlackboard> | scriptedprivate |
vehicleSummonDataDef | ref<VehicleSummonDataDef> | scriptedprivate |
vehicleSummonStateCallback | ref<CallbackHandle> | scriptedprivate |
vehPlayerStateDataCallback | ref<CallbackHandle> | scriptedprivate |
Methods 8
protected cb func OnActiveVechicleDataChanged(vehPlayerStateData: Variant) -> Boolscripted
public final func OnInitialize(questMappinController: wref<QuestMappinController>, vehicleMappin: wref<VehicleMappin>)scripted
public final func OnUnitialize()scripted
protected cb func OnVehicleSummonStateChanged(value: Uint32) -> Boolscripted
private final func SetActive(active: Bool)scripted
public final func SetDiscreteMode(discrete: Bool)scripted
private final func TryScheduleDiscreteMode()scripted
private final func VehicleIsLatestSummoned() -> Boolscripted