VehicleMappin
classnative name gamemappinsVehicleMappinnative
extends RuntimeMappin › IMappin › IVisualObject › IScriptable › ISerializable
Methods 4
native func CanSeePlayer() -> Bool
native func GetPlayerDetectionValue() -> Float
native const func GetVehicle() -> wref<VehicleObject>
native func SetActive(active: Bool)