REDNODE / GAME API

VehicleDoorInteractionStateChange

classscriptedClass

extends ActionBool › ScriptableDeviceAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Properties 3

NameTypeFlags
doorEVehicleDoorscriptedpublic
newStateVehicleDoorInteractionStatescriptedpublic
sourceStringscriptedpublic

Methods 1

public final func SetProperties(doorToChange: EVehicleDoor, desiredState: VehicleDoorInteractionState, reason: script_ref<String>)scripted