REDNODE / GAME API

UiQuickHackPanelContextDecisions

classscriptedClass

extends InputContextTransitionDecisions › InputContextTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 3 types

UiQuickHackPanelContextDriverCombatDecisions UiQuickHackPanelContextDrivingDecisions UiQuickHackPanelContextRemoteControlDecisions

Methods 2

protected const func CheckRequiredStates(scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted